Last weekend, there was talk of a text game on #perl6 (at irc.freenode.net) written in, well, Perl 6. The basic goals are, at this point:
- Proof that you can use P6 for these sorts of things (hence PoC)
- Make a game that’s easier to code in P6 than Inform (a language made for text games)
Something involving file IO (saved games don’t count) is a good start for the better-than-Inform bullet. Hopefully, we’ll be able to discuss a more detailed outline soon at either #perl6 or #rakudodeathstar (both at irc.freenode.net).