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Tag Archives: interactivefiction
RD* Phasers Set to PRE
Well, I hope the PRE phaser fires before the START phaser, or else this post’s title will look silly. The purpose of this post, as suggested by the title, is for me to formally list what it is I plan … Continue reading
Posted in Think Tank
Tagged frotzlexity, interactivefiction, LLVM, nocoding, nqp, perl6, psyde
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Two Years of Perl 6!
6 Feb 2010 marks the two year anniversary of my involvement in Perl 6. It’s the first day I started conversing on #perl6, and I joined the channel two days earlier. (Today also, coincidentally, is the same day I made … Continue reading
Posted in Uncategorized
Tagged anniversary, interactivefiction, LLVM, modules, nocoding, perl6
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Perl 6 and Interactive Fiction — The Prologue
For the past few days I’ve been extensively researching interactive fiction, in particular the infamous Z Machine, and planning how to create a new IF design system (a programming language designed for IF) Why not use one of the existing … Continue reading
Posted in Research Department, Think Tank
Tagged interactivefiction, nocoding, p6if, perl6
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